Ciao, Vincenzo here!
I am an Italian gameplay designer currently working on a new game at Off-Leash Interactive, in Stockholm.
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When developing games, I like to focus on finding the core of the fun and diving deep into the tech features, such as AI and combat.
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My favourite games are those that can create an experience that combines gameplay and narrative into a unique and cohesive product.​
Some of them are:
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Sekiro: Shadows Die Twice
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Kingdom Hearts
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Metal Gear Solid 1 and 3
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Control
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It Takes Two​
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Since secondary school, I've had a strong interest in the arts, particularly games, writing and music.
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As a Japanese culture enthusiast, I began my writing journey with the script for my first manga, "The Howl of Owl".
In 2020 I decided it was the right time to pursue my dream of publishing a book. After many well-rewarded revisions and reworks, my book "Limbo" was finally published in November 2022.
In July 2023, I started the blog Brothers In Gaming with my brother, to merge my passion for game design and writing.
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I have been playing the guitar for over 20 years, and I have been in a few local bands in the South of Italy. You can listen to some of my recordings here.
Being creative has always been a part of who I am.
I am sure that working in the gaming industry, which combines various arts, will allow me to leave an indelible mark on people's hearts.
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This is why I moved to Sweden to study at FutureGames in 2022 and what I will strive for in my future years as game developer.